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	<title>Fuzzing - Revision history</title>
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	<updated>2026-04-10T01:19:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://ricefriedegg.com:80/mediawiki/index.php?title=Fuzzing&amp;diff=939&amp;oldid=prev</id>
		<title>Rice: Created page with &quot;Category:Cybersecurity  &#039;&#039;&#039;Fuzzing&#039;&#039;&#039; is a testing technique, where random outputs are generated to probe unintended behaviors of a software program.  = Principle = Fuzzing is generally split into 4 steps: seed initialization, seed selection, mutation, and execution.  &#039;&#039;&#039;Seed initialization&#039;&#039;&#039; is the initial input to the fuzzing program. It can be random or human-designed to induce a specific behavior.  &#039;&#039;&#039;Seed selection&#039;&#039;&#039; follows seed initialization. After a pool o...&quot;</title>
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		<updated>2024-06-17T19:09:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/mediawiki/index.php/Category:Cybersecurity&quot; title=&quot;Category:Cybersecurity&quot;&gt;Category:Cybersecurity&lt;/a&gt;  &amp;#039;&amp;#039;&amp;#039;Fuzzing&amp;#039;&amp;#039;&amp;#039; is a testing technique, where random outputs are generated to probe unintended behaviors of a software program.  = Principle = Fuzzing is generally split into 4 steps: seed initialization, seed selection, mutation, and execution.  &amp;#039;&amp;#039;&amp;#039;Seed initialization&amp;#039;&amp;#039;&amp;#039; is the initial input to the fuzzing program. It can be random or human-designed to induce a specific behavior.  &amp;#039;&amp;#039;&amp;#039;Seed selection&amp;#039;&amp;#039;&amp;#039; follows seed initialization. After a pool o...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Cybersecurity]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fuzzing&amp;#039;&amp;#039;&amp;#039; is a testing technique, where random outputs are generated to probe unintended behaviors of a software program.&lt;br /&gt;
&lt;br /&gt;
= Principle =&lt;br /&gt;
Fuzzing is generally split into 4 steps: seed initialization, seed selection, mutation, and execution.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Seed initialization&amp;#039;&amp;#039;&amp;#039; is the initial input to the fuzzing program. It can be random or human-designed to induce a specific behavior.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Seed selection&amp;#039;&amp;#039;&amp;#039; follows seed initialization. After a pool of seeds are accumulated, the seed selection algorithm picks one. It can be arbitrary or with intent (such as [[AFL]] where seeds more likely to cause untested behaviors are selected).&lt;br /&gt;
&lt;br /&gt;
After a seed is selected, it is &amp;#039;&amp;#039;&amp;#039;mutated&amp;#039;&amp;#039;&amp;#039; into a new input.&lt;br /&gt;
&lt;br /&gt;
The mutated input is then &amp;#039;&amp;#039;&amp;#039;executed&amp;#039;&amp;#039;&amp;#039; on the program.&lt;br /&gt;
&lt;br /&gt;
= Sources =&lt;br /&gt;
2309.10253v2_gpt-fuzzer&lt;/div&gt;</summary>
		<author><name>Rice</name></author>
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