Systems of ODEs: Difference between revisions
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\vec{x}'=\vec{F}(t,\vec{x}) | \vec{x}'=\vec{F}(t,\vec{x}) | ||
</math> | </math> | ||
Non-linear ODEs are very complicated (like chaos theory, three body problem, etc.) | |||
Revision as of 06:57, 10 June 2024
An nxn system of ODEs looks like the following
Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \begin{aligned} x_1'&=F_1(t,x_1,x_2,\ldots,x_n)\\ x_2'&=F_2(t,x_1,x_2,\ldots,x_n)\\ \ldots\\ x_n'&=F_n(t,x_1,x_2,\ldots,x_n)\\ \end{aligned} }
In vector form, the same equation can be written as
Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \vec{x}'=\vec{F}(t,\vec{x}) }
Non-linear ODEs are very complicated (like chaos theory, three body problem, etc.)
