Prims Algorithm
Approach: Greedy
The approach is to try to add the smallest edges as long as they do not create a cycle; add an edge to the tree that is minimum across the cut of vs. . Unlike Dijkstra's algorithm, the weight of the crossing edge is directly considered (as opposed to the distance from the source node).
Given the MST of , the MST of should be that of plus the edge that connects to that is the shortest.
Implementation
for each u in V: key[u] = infinity // cost array pi[u] = infinity // from array Q = new PriorityQueue(V) key[root] = 0 while Q is not empty: u = extractMin(Q) # Reduce nodes for v in adj[u]: if v in Q and w[u,v] < key[v]: key[v] = w[u,v]
Analysis
Initialization takes O(V). Walk through is O(V + E).
During the walk through, the minimum edge is extracted V times, and the edge priority queue is updated E times. Depending on the data structure used, the runtime is different.
- For an array, the extraction takes O(V) and the update takes O(1). The overall runtime is O(V^2)
- For a heap, the extraction takes O(logV) and the update takes O(logV). The overall runtime is O(E logV).
As such, priority queue is slower than array when the graph is dense (where E approaches V^2).
Proof: Greedy
Greeedy strategy: Let the greedy choice be the edge that is smallest that crosses the cut between and .
Name greedy choice: let be the smallest edge that crosses the cut from and .
Given an optimal solution with (r,y), prove that is still optimal.
is still a tree since there is no cycles created.
due to its properties as the greedy choice.
Therefore, must be optimal.